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Mushroom Town in Unreal Engine 5

Hi everyone! Today I am showcasing my Unreal Engine personal project I worked on during the summer. After a lot of hardwork and troubleshooting, I managed to finally render a small level in Unreal. I learned alot throughout this journey and I wish the share my progress and work. I learned to use Blender's geometry nodes, how to make trim sheets, how to make landscapes materials in Unreal and play with RVTs, I learned to play with the Niagara system and with post process materials and volume. I also learned about lightmaps and their denisty and how to bake lighting and work with Lumen. This journey was a fun one and I cannot wait to make more environments.

mushroom house generator using geometry nodes

foliage and trim sheets

foliage and trim sheets